Level Design - Blockout (Unreal Engine 5)


Using my designs from my new sketches (See Level Design - New Sketches)  i started with the first step of my level, creating the layout 
The First Step of The Blockout:

For my blockout, i started by using the Cube grid tool in Unreal Engine 5's Modelling Mode and made an L shape layout and added in rooms which can be seen below

For this, i created a basic outline based of off my new sketches
The Modelling and Detail Phase:

For the modelling stage, i started with the player's start location and added it in a broken part of the building which has a broken roof which doubles as a small staircase up to the floor above. (see image below)

The Starting Location

I then added a one way valve which forces the player to be kicked out of the starting area (see above image near checkpoint)

The Main Corridor:

For the main corridor of the level i added two small rooms before getting to the platform sequence in order to diverse the level a bit and i then added locked room by the platform stage as well as a storage room on the right, just before the platform sequence

The corridor before adding the details
The corridor with details
The Storage Room:

I added a small storage which contains a few crates as well as a key to the locked door by the platform sequence in the great hall

The key is hidden behind the crates to try and push the player to explore
The Platform Sequence:

At the end of the great hall and added a small platform sequence seen below

The door to the left can be unlocked with a key that allows the player to collect some extra loot before finishing the level

The End Sequence:

After the player has used the small platforms to traverse to end, the player will find a door that they can access to reach the end of the level

The end sequence is behind the lever door which when the player gets to it, they complete the level.

The End.

That concludes everything i have made for this 3D Blockout however i have added a small video at the end of this post which contains a walkthrough of the level